CREATE TYPE "public"."step_type" AS ENUM('question', 'text', 'puzzle', 'location');--> statement-breakpoint CREATE TABLE "escape_game" ( "id" serial PRIMARY KEY NOT NULL, "title" text NOT NULL, "description" text, "is_deleted" boolean DEFAULT false NOT NULL, "created_at" timestamp DEFAULT now() NOT NULL, "updated_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint CREATE TABLE "game_session" ( "id" serial PRIMARY KEY NOT NULL, "escape_game_id" integer NOT NULL, "code" varchar(10) NOT NULL, "expires_at" timestamp NOT NULL, "created_at" timestamp DEFAULT now() NOT NULL, "started_at" timestamp, "completed_at" timestamp, "is_active" integer DEFAULT 1 NOT NULL, CONSTRAINT "game_session_code_unique" UNIQUE("code") ); --> statement-breakpoint CREATE TABLE "item" ( "id" serial PRIMARY KEY NOT NULL, "escape_game_id" integer NOT NULL, "step_id" integer, "name" text NOT NULL, "description" text, "image_url" text, "created_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint CREATE TABLE "player" ( "id" serial PRIMARY KEY NOT NULL, "game_session_id" integer NOT NULL, "cgu_accepted" boolean DEFAULT false NOT NULL, "joined_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint CREATE TABLE "session_item" ( "id" serial PRIMARY KEY NOT NULL, "game_session_id" integer NOT NULL, "item_id" integer NOT NULL, "collected_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint CREATE TABLE "session_progress" ( "id" serial PRIMARY KEY NOT NULL, "game_session_id" integer NOT NULL, "step_id" integer NOT NULL, "completed_at" timestamp, "attempts" integer DEFAULT 0 NOT NULL, "last_attempt_at" timestamp ); --> statement-breakpoint CREATE TABLE "step" ( "id" serial PRIMARY KEY NOT NULL, "escape_game_id" integer NOT NULL, "title" text NOT NULL, "description" text, "type" "step_type" NOT NULL, "order" integer NOT NULL, "content" text, "answer" text, "hint" text, "created_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint CREATE TABLE "account" ( "id" text PRIMARY KEY NOT NULL, "account_id" text NOT NULL, "provider_id" text NOT NULL, "user_id" text NOT NULL, "access_token" text, "refresh_token" text, "id_token" text, "access_token_expires_at" timestamp, "refresh_token_expires_at" timestamp, "scope" text, "password" text, "created_at" timestamp DEFAULT now() NOT NULL, "updated_at" timestamp NOT NULL ); --> statement-breakpoint CREATE TABLE "session" ( "id" text PRIMARY KEY NOT NULL, "expires_at" timestamp NOT NULL, "token" text NOT NULL, "created_at" timestamp DEFAULT now() NOT NULL, "updated_at" timestamp NOT NULL, "ip_address" text, "user_agent" text, "user_id" text NOT NULL, CONSTRAINT "session_token_unique" UNIQUE("token") ); --> statement-breakpoint CREATE TABLE "user" ( "id" text PRIMARY KEY NOT NULL, "name" text NOT NULL, "email" text NOT NULL, "email_verified" boolean DEFAULT false NOT NULL, "image" text, "created_at" timestamp DEFAULT now() NOT NULL, "updated_at" timestamp DEFAULT now() NOT NULL, CONSTRAINT "user_email_unique" UNIQUE("email") ); --> statement-breakpoint CREATE TABLE "verification" ( "id" text PRIMARY KEY NOT NULL, "identifier" text NOT NULL, "value" text NOT NULL, "expires_at" timestamp NOT NULL, "created_at" timestamp DEFAULT now() NOT NULL, "updated_at" timestamp DEFAULT now() NOT NULL ); --> statement-breakpoint ALTER TABLE "game_session" ADD CONSTRAINT "game_session_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "item" ADD CONSTRAINT "item_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "item" ADD CONSTRAINT "item_step_id_step_id_fk" FOREIGN KEY ("step_id") REFERENCES "public"."step"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "player" ADD CONSTRAINT "player_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "session_item" ADD CONSTRAINT "session_item_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "session_item" ADD CONSTRAINT "session_item_item_id_item_id_fk" FOREIGN KEY ("item_id") REFERENCES "public"."item"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "session_progress" ADD CONSTRAINT "session_progress_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "session_progress" ADD CONSTRAINT "session_progress_step_id_step_id_fk" FOREIGN KEY ("step_id") REFERENCES "public"."step"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "step" ADD CONSTRAINT "step_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "account" ADD CONSTRAINT "account_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint ALTER TABLE "session" ADD CONSTRAINT "session_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint CREATE INDEX "account_userId_idx" ON "account" USING btree ("user_id");--> statement-breakpoint CREATE INDEX "session_userId_idx" ON "session" USING btree ("user_id");--> statement-breakpoint CREATE INDEX "verification_identifier_idx" ON "verification" USING btree ("identifier");