- Initialize SvelteKit project with authentication and database - Implement multilingual support (English/French) - Add authentication system with login, signup, and logout - Create admin panel with games and sessions management - Implement game and step management (CRUD operations) - Add soft delete for escape games - Create player game flow with step progression - Implement inventory and collected items system - Add location-based steps with GPS tracking and proximity validation - Create compass arrow indicator pointing to destinations - Add session management with code-based access - Implement edit session and delete session functionality - Add terms and conditions page - Create completion screens with time tracking - Add tutorial navigation guide
130 lines
5.8 KiB
SQL
130 lines
5.8 KiB
SQL
CREATE TYPE "public"."step_type" AS ENUM('question', 'text', 'puzzle', 'location');--> statement-breakpoint
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CREATE TABLE "escape_game" (
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"id" serial PRIMARY KEY NOT NULL,
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"title" text NOT NULL,
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"description" text,
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"is_deleted" boolean DEFAULT false NOT NULL,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"updated_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "game_session" (
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"id" serial PRIMARY KEY NOT NULL,
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"escape_game_id" integer NOT NULL,
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"code" varchar(10) NOT NULL,
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"expires_at" timestamp NOT NULL,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"started_at" timestamp,
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"completed_at" timestamp,
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"is_active" integer DEFAULT 1 NOT NULL,
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CONSTRAINT "game_session_code_unique" UNIQUE("code")
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);
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--> statement-breakpoint
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CREATE TABLE "item" (
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"id" serial PRIMARY KEY NOT NULL,
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"escape_game_id" integer NOT NULL,
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"step_id" integer,
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"name" text NOT NULL,
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"description" text,
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"image_url" text,
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"created_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "player" (
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"id" serial PRIMARY KEY NOT NULL,
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"game_session_id" integer NOT NULL,
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"cgu_accepted" boolean DEFAULT false NOT NULL,
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"joined_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "session_item" (
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"id" serial PRIMARY KEY NOT NULL,
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"game_session_id" integer NOT NULL,
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"item_id" integer NOT NULL,
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"collected_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "session_progress" (
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"id" serial PRIMARY KEY NOT NULL,
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"game_session_id" integer NOT NULL,
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"step_id" integer NOT NULL,
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"completed_at" timestamp,
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"attempts" integer DEFAULT 0 NOT NULL,
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"last_attempt_at" timestamp
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);
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--> statement-breakpoint
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CREATE TABLE "step" (
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"id" serial PRIMARY KEY NOT NULL,
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"escape_game_id" integer NOT NULL,
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"title" text NOT NULL,
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"description" text,
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"type" "step_type" NOT NULL,
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"order" integer NOT NULL,
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"content" text,
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"answer" text,
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"hint" text,
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"created_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "account" (
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"id" text PRIMARY KEY NOT NULL,
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"account_id" text NOT NULL,
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"provider_id" text NOT NULL,
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"user_id" text NOT NULL,
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"access_token" text,
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"refresh_token" text,
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"id_token" text,
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"access_token_expires_at" timestamp,
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"refresh_token_expires_at" timestamp,
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"scope" text,
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"password" text,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"updated_at" timestamp NOT NULL
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);
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--> statement-breakpoint
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CREATE TABLE "session" (
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"id" text PRIMARY KEY NOT NULL,
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"expires_at" timestamp NOT NULL,
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"token" text NOT NULL,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"updated_at" timestamp NOT NULL,
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"ip_address" text,
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"user_agent" text,
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"user_id" text NOT NULL,
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CONSTRAINT "session_token_unique" UNIQUE("token")
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);
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--> statement-breakpoint
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CREATE TABLE "user" (
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"id" text PRIMARY KEY NOT NULL,
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"name" text NOT NULL,
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"email" text NOT NULL,
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"email_verified" boolean DEFAULT false NOT NULL,
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"image" text,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"updated_at" timestamp DEFAULT now() NOT NULL,
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CONSTRAINT "user_email_unique" UNIQUE("email")
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);
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--> statement-breakpoint
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CREATE TABLE "verification" (
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"id" text PRIMARY KEY NOT NULL,
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"identifier" text NOT NULL,
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"value" text NOT NULL,
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"expires_at" timestamp NOT NULL,
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"created_at" timestamp DEFAULT now() NOT NULL,
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"updated_at" timestamp DEFAULT now() NOT NULL
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);
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--> statement-breakpoint
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ALTER TABLE "game_session" ADD CONSTRAINT "game_session_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "item" ADD CONSTRAINT "item_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "item" ADD CONSTRAINT "item_step_id_step_id_fk" FOREIGN KEY ("step_id") REFERENCES "public"."step"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "player" ADD CONSTRAINT "player_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "session_item" ADD CONSTRAINT "session_item_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "session_item" ADD CONSTRAINT "session_item_item_id_item_id_fk" FOREIGN KEY ("item_id") REFERENCES "public"."item"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "session_progress" ADD CONSTRAINT "session_progress_game_session_id_game_session_id_fk" FOREIGN KEY ("game_session_id") REFERENCES "public"."game_session"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "session_progress" ADD CONSTRAINT "session_progress_step_id_step_id_fk" FOREIGN KEY ("step_id") REFERENCES "public"."step"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "step" ADD CONSTRAINT "step_escape_game_id_escape_game_id_fk" FOREIGN KEY ("escape_game_id") REFERENCES "public"."escape_game"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "account" ADD CONSTRAINT "account_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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ALTER TABLE "session" ADD CONSTRAINT "session_user_id_user_id_fk" FOREIGN KEY ("user_id") REFERENCES "public"."user"("id") ON DELETE cascade ON UPDATE no action;--> statement-breakpoint
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CREATE INDEX "account_userId_idx" ON "account" USING btree ("user_id");--> statement-breakpoint
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CREATE INDEX "session_userId_idx" ON "session" USING btree ("user_id");--> statement-breakpoint
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CREATE INDEX "verification_identifier_idx" ON "verification" USING btree ("identifier"); |