feat: add daily win recording endpoint, user authentication, and profile management
- Implemented a POST endpoint for recording daily wins in the game. - Created login and signup functionality with email and password. - Developed a profile page allowing users to update their profile information, change passwords, and manage active sessions. - Added a toggle feature for switching between login and signup forms. - Enhanced the layout by removing the profile button and adjusting the header structure.
This commit is contained in:
@@ -65,7 +65,7 @@
|
||||
<svg
|
||||
class="h-4 w-4 transition {isMenuOpen ? 'rotate-180' : ''}"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
stroke="white"
|
||||
viewBox="0 0 24 24"
|
||||
>
|
||||
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 14l-7 7m0 0l-7-7m7 7V3" />
|
||||
|
||||
@@ -1 +1,3 @@
|
||||
// place files you want to import through the `$lib` alias in this folder.
|
||||
|
||||
export { formatBounty } from './utils';
|
||||
|
||||
13
src/lib/utils.ts
Normal file
13
src/lib/utils.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
export function formatBounty(bounty: number): string {
|
||||
if (bounty >= 1_000_000_000) {
|
||||
const billions = bounty / 1_000_000_000;
|
||||
return `${billions}B`;
|
||||
} else if (bounty >= 1_000_000) {
|
||||
const millions = bounty / 1_000_000;
|
||||
return `${millions}M`;
|
||||
} else if (bounty >= 1_000) {
|
||||
const thousands = bounty / 1_000;
|
||||
return `${thousands}K`;
|
||||
}
|
||||
return bounty.toString();
|
||||
}
|
||||
Reference in New Issue
Block a user