- Added translation support for various game-related texts in the home, daily, infinite, login, and profile pages.
- Replaced hardcoded French strings with translation keys using the `$t` function.
- Updated titles, descriptions, and button texts to enhance localization.
- Created a new snapshot file for version 6 of the database schema.
- Added tables for arc, character, characterHistory, characterOverride, characterScrapeValidation, config, devilFruit, userCharacterHistory, account, session, user, and verification with appropriate columns and constraints.
- Updated the journal to include new entries for version 6.
- Modified the userCharacterHistory table to enforce unique constraints on userId and characterHistoryId.
- Enhanced daily game logic to track user attempts and prevent duplicate entries for the same day.
- Introduced WinPanel component to display win/loss messages based on game outcome.
- Added YesterdayCharacter component to show the character from the previous day.
- Refactored daily game page to utilize new components for better code organization and readability.
- Updated server-side logic to fetch daily character ID and count wins more efficiently.
- Cleaned up character selection logic and hint availability tracking.
- Implemented a POST endpoint for recording daily wins in the game.
- Created login and signup functionality with email and password.
- Developed a profile page allowing users to update their profile information, change passwords, and manage active sessions.
- Added a toggle feature for switching between login and signup forms.
- Enhanced the layout by removing the profile button and adjusting the header structure.