- Added support for translated names and French translated names in the DevilFruitRecord and Character interfaces.
- Updated JSON import/export scripts to handle new translated name fields.
- Enhanced scraping logic to extract translated names from the source.
- Modified database schema to include translated names for Devil Fruits.
- Updated daily fruit selection to include translated names for characters.
- Introduced a new daily fruit selection mechanism with associated database schema.
- Created routes and components for displaying and interacting with daily fruit.
- Implemented logic for tracking wins related to daily fruit and character guesses.
- Added localization support for new daily fruit titles in English and French.
- Enhanced the user experience with history tracking for guesses and wins.
- Refactored existing character-related logic to accommodate new fruit functionality.
- Updated character data structure to replace 'affiliations' and 'frAffiliations' with 'affiliation' and 'frAffiliation'.
- Modified related functions and components to accommodate the new structure.
- Adjusted database schema and server-side logic to reflect the changes in character affiliation handling.
- Ensured all references in the UI components and data import/export scripts are updated accordingly.
- Added a new entry for "fuzzy_talisman" in the journal.
- Updated import-json script to handle character deletion and mark absent characters as deleted in the scrape validation.
- Modified schema to include an `isDeleted` field in the characterScrapeValidation table.
- Renamed function `upsertCharacterFromScrapeValidation` to `applyCharacterChangeFromScrapeValidation` for clarity.
- Enhanced character change loading to include deleted characters and updated UI to display them.
- Improved character change handling in the Svelte component to reflect new, modified, and deleted states.
- Added optional French names, affiliations, origins, and epithets to character records.
- Updated character import logic to handle new French fields.
- Enhanced character search and display components to show French names and epithets based on selected language.
- Modified database schema to include French fields for characters.
- Improved error handling in daily character setup to check for existing characters.
- Refactored components to utilize helper functions for displaying names and attributes based on language.
- Added translation support for various game-related texts in the home, daily, infinite, login, and profile pages.
- Replaced hardcoded French strings with translation keys using the `$t` function.
- Updated titles, descriptions, and button texts to enhance localization.
- Updated database schema to include French names and adjusted field names for consistency.
- Modified scraping script to fetch and store French names for arcs and characters.
- Improved API calls to handle redirects and fetch additional data for characters.
- Enhanced data extraction methods for character attributes and devil fruits.
- Cleaned up code for better readability and maintainability.
- Updated user schema to include a unique username field.
- Modified authentication logic to support sign-in using either email or username.
- Enhanced sign-up process to require a username and validate its uniqueness.
- Updated login and profile routes to reflect changes in user identification.
- Adjusted frontend forms to accommodate username input alongside email.
- Added a new friendship table schema to manage friend requests and relationships.
- Updated profile page to include tabs for managing friends, incoming requests, and outgoing requests.
- Implemented functionality to send, accept, decline, cancel, and remove friend requests.
- Enhanced user experience with feedback messages for friend request actions.
- Created a new snapshot file for version 6 of the database schema.
- Added tables for arc, character, characterHistory, characterOverride, characterScrapeValidation, config, devilFruit, userCharacterHistory, account, session, user, and verification with appropriate columns and constraints.
- Updated the journal to include new entries for version 6.
- Modified the userCharacterHistory table to enforce unique constraints on userId and characterHistoryId.
- Enhanced daily game logic to track user attempts and prevent duplicate entries for the same day.
- Introduced WinPanel component to display win/loss messages based on game outcome.
- Added YesterdayCharacter component to show the character from the previous day.
- Refactored daily game page to utilize new components for better code organization and readability.
- Updated server-side logic to fetch daily character ID and count wins more efficiently.
- Cleaned up character selection logic and hint availability tracking.
- Implemented a POST endpoint for recording daily wins in the game.
- Created login and signup functionality with email and password.
- Developed a profile page allowing users to update their profile information, change passwords, and manage active sessions.
- Added a toggle feature for switching between login and signup forms.
- Enhanced the layout by removing the profile button and adjusting the header structure.
- Updated user schema to include isAdmin field.
- Enhanced authentication hooks to fetch and set user admin status.
- Created ProfileButton component for user profile actions.
- Implemented profile and password update functionality.
- Added session management for user accounts.
- Developed login and signup pages with form handling.
- Introduced layout server for user session data.
- Updated daily page to reflect character changes.